Wednesday, 22 January 2020

Temtem Early Access and update roadmap explained

Temtem is a Pokémon-inspired monster collecting and battling adventure game, coming to PC in January 2020.

Temtem will first launch in Early Access on Steam and Humble stores, debuting around half of the game - featuring a number of areas and of course, a large selection of Temtem to collect.

After the initial Temtem release will come more features before the full release sometime in 2021 - many of which have already been teased by the developer - and all are explained on this page.
What is featured in the Temtem Early Access?

Temtem will not be debuting in full; it will first launch in an Early Access period. This means the game is still in development - expect any rough edges to be smoothed out over time, and more features to be added and expanded upon as it gets closer to a full release.

Temtem's Early Access has 50% of its features available, according to developer Crema, including:
  • Some of the campaign, with "over 20 hours of gameplay"
  • The first three main islands (out of six total)
  • Over 80 Temtem (out of over 161)
  • Basic multiplayer features - full co-op, Player vs Player combat, Trading, and the ability to see other players roaming the world
  • End-game content such as Luma (shinies), breeding, weekly quests and events
Why not launch in full to begin with? Crema says this is something it learnt from its previous game, Immortal Redneck.

"It became clear that we should have involved the community early on in development and not have waited for the game's release to start receiving feedback," it said.

"We made some assumptions that led to us not putting enough effort into certain areas of the game, and that ended up hurting the game's perception by the public and got us off to a not-so-great start.

"We want to change that with Temtem. We want our early supporters to be involved in the development, watch our day-to-day updates and provide feedback along the way to make the game we all always dreamt about.”

- Source, EuroGamer

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