Sunday, 26 January 2020

What other features are coming to Temtem, and when is the full Temtem release date?

Though no specific timelines have been made available, the full game will feature a "complete" storyline with following list of features being introduced over time (copied verbatium from the developer):

  • 161+ Temtem
  • 6 unique islands + 1 mini-island with end-game activities
  • Ranked matchmaking
  • Auction / Trading House
  • Clubs (our take on clans, including weekly Dojo wars)
  • Housing
  • Arcade Bar
  • Nuzlocke game mode
  • Three mythical Temtem
  • In-game tournaments
  • Steam Achievements and Cards
- Source, EuroGamer

Friday, 24 January 2020

Temtem First Impression: Is it a New Pokemon Game? Better?


I finally had a chance to jump in and try out TemTem - here are my first impressions of this new Pokemon-like game.

- Source, Arekkz Gaming

Thursday, 23 January 2020

Temtem: How to Revive and Heal Your Squad


Once the tutorial is over the world of Temtem becomes a much more dangerous place. Battles sometimes lie around every corner. And the damage you sustain in them doesn’t just go away on its own. You’ve got to heal your Temtem after battles, but the game doesn’t break down this whole concept. So to help out, here’s how to heal in Temtem.

When you ask yourself how to heal in Temtem, The Temporium is what you’re looking for. This shop appear throughout the cities in the game, both in large and small form factors. This is your one-stop shop in the game, and it’s where you can heal up and stock up on healing items. To heal your current team just use the HealTem Station. This will restore them to full health no matter their current state. But what if they’re already damaged or worse, knocked out?

Head over to the shopkeeper in this same building and you’ll find a suite of healing items. Revives, for when your Temtem are knocked out completely, cost 500 credits. Balm which heals 25 HP costs 80 credits, and Balm+ which heals 70 HP will cost you 325 credits. You’ll always want to have a few of these on hand, in case you get into a bad situation out in the open world.

Once in your stock, these can be used by pulling up your bag menu and selecting them to use. Your team will appear and you can choose who to use it on. Revives only work outside of combat though, so try not to let your Temtem get knocked out too often. You’ll have to finish the fight without them if you fail, then revive them later either with the item or at a Temporium location. And that’s how to heal in Temtem, good luck out there.

- Source, AOTF

Temtem Hands-On: How it Is (and Isn't) Like Pokemon


Our first impressions of Temtem, an MMORPG inspired by Pokemon. But, just how similar is Temtem to Pokemon? 

We take a look at similarities and differences we experienced after playing Temtem's Alpha build for about five hours.

- Source, IGN

Wednesday, 22 January 2020

How Temtem Twists The Pokemon Formula


Temtem, an upcoming MMO inspired by Pokemon, is still very much a work-in-progress. In its current state, there are still balance issues to be fixed, facades of buildings that need filling out, and more work to do to get the game fully up and running. But already, Temtem has revealed some clever twists on the Pokemon formula--and more than just letting you battle alongside friends.

Like every core Pokemon game, in Temtem, you start with a titular creature and head out on a journey to battle and collect more of them. In the recent closed alpha, I was able to join up with a friend almost immediately after getting my first Temtem, and it was seamless and easy to explore and battle together in real-time (though we used Discord for voice chat). The sheer novelty of doing Pokemon-style double battles alongside another human player, rather than controlling both creatures on the field yourself, was exciting--it's something that Pokemon players have wanted for some time, and it's one of the big features that Temtem offers as a direct competitor.

And Temtem handles it well, too, in terms of battling. Most Temtem battles are 2v2, as opposed to Pokemon, which largely has you in one-on-one situations during the story. You have a six-Temtem party of your own, and in a co-op battle, you each can use only the first three Temtem from that party with one in battle each at a time. You get to coordinate with your buddy as to what Temtem you want in your combined party, any strategy ideas, and then how you execute each turn--in short, it gets you engaged in teamwork. You can also switch out one of your Temtem during battle in favor of your friend's, though they'll control both monsters.

Some Temtem have moves that really capitalize on this coordination. While Pokemon have support moves that can boost each other in double battles, there are currently no moves in Pokemon that get a boost just because of who your partner is. In Temtem, however, some moves have "synergy" effects when the right Temtem is in battle with you. For example, there's one move called Urushiol that gets a power and effect boost if your partner is a Toxic type. While you could use synergy by yourself, it was fun to both discover these kinds of moves and execute on a strategy with a friend.

Temtem still needs to be balanced further, but so far, it is also way harder than any recent Pokemon game, even when you're playing with someone else. Part of that is certainly because I don't yet know what all the Temtem are, how their types work, or any of the intricacies of the game, but we were really on the verge of death around halfway through Temtem's equivalent of Route 1. Understanding synergy (or any of the type matchups, even) was not advanced but essential knowledge even in the beginning, which was a refreshing challenge.

The main downside to co-op, like in any game that has a non-zero amount of dialogue, is that it's hard to coordinate when you're chatting and when you're reading. I ended up clicking through quite a bit of dialogue just so my friend wouldn't get bored waiting for me, and we barely explored the towns or talked to NPCs. It made me wish that Temtem had strayed from Pokemon's formula significantly here, since running around the tall grass and battling in co-op works well, at least in concept.

So yes, it would be awesome to battle alongside a friend in Pokemon. But more than that, I would love to see Pokemon adopt Temtem's synergy mechanic, which could potentially add a fresh dimension to competitive Pokemon battles that doesn't rely on going bigger and stronger--like Dynamax and even Z-Moves and Mega Evolutions before it. Double battles are my favorite format, and I also just love to see Temtem embracing it as the default, while adding a bit more challenge to suit the depth of strategy that doubles affords. Whether Temtem can fully capture my heart the way Pokemon has remains to be seen.


- Source, Gamespot

Temtem Early Access and update roadmap explained

Temtem is a Pokémon-inspired monster collecting and battling adventure game, coming to PC in January 2020.

Temtem will first launch in Early Access on Steam and Humble stores, debuting around half of the game - featuring a number of areas and of course, a large selection of Temtem to collect.

After the initial Temtem release will come more features before the full release sometime in 2021 - many of which have already been teased by the developer - and all are explained on this page.
What is featured in the Temtem Early Access?

Temtem will not be debuting in full; it will first launch in an Early Access period. This means the game is still in development - expect any rough edges to be smoothed out over time, and more features to be added and expanded upon as it gets closer to a full release.

Temtem's Early Access has 50% of its features available, according to developer Crema, including:
  • Some of the campaign, with "over 20 hours of gameplay"
  • The first three main islands (out of six total)
  • Over 80 Temtem (out of over 161)
  • Basic multiplayer features - full co-op, Player vs Player combat, Trading, and the ability to see other players roaming the world
  • End-game content such as Luma (shinies), breeding, weekly quests and events
Why not launch in full to begin with? Crema says this is something it learnt from its previous game, Immortal Redneck.

"It became clear that we should have involved the community early on in development and not have waited for the game's release to start receiving feedback," it said.

"We made some assumptions that led to us not putting enough effort into certain areas of the game, and that ended up hurting the game's perception by the public and got us off to a not-so-great start.

"We want to change that with Temtem. We want our early supporters to be involved in the development, watch our day-to-day updates and provide feedback along the way to make the game we all always dreamt about.”

- Source, EuroGamer

TemTem Is Already Better Than Pokemon


I was impressed by this alpha. TemTem is going to be huge.

- Source, Skill Up

Wake Up Sleepyhead, Temtem is Here!


If you are like me, you are being awoken by your mother Aina today, in the town of Zadar, but why? What is so important today that of all days, you would sleep in?


Thats right! Its Apprentice Eve and you are about to begin your journey in this unknown land. The town folks have all gathered to send you off with their best wishes and your mother has granted you your first Tempedia.


This device is something that every good trainer has, as it records the crucial information about every Temtem you have seen and captured. Similar to how a Pokedex works in Pokemon.


The Profess Konstantinos is waiting for you outside of your house and has a special present for you, your first Temtem, so what are you waiting for? Get out there and make it happen.

I can't wait to see you on your first journey's Sleepyhead.

Temtem Que Continue Due to Massive Success


Many today are frustrated and angry about not being able to log into their new favorite game, Temtem.

However, the ques, which some have reported as being as high as 10,000 at some point are a strong indication of just how popular this newly launched game is.

This Pokemon inspired collect them all game is set for a bright future and large, growing user base.

The ques are moving along quickly and the developers have stated that they plan on increasing their server limit sizes. Stay tuned and hopefully the wait is short!

Temtem Official Gameplay Trailer: Breeding & Battle System


The trailer highlights the strategic elements of the battle & breeding system, showcases rare "Luma" Temtem, and teases a small section of the upcoming End Game opportunities.

- Source, IGN

This Pokémon Inspired MMO Should be a Full Fledged Anime


Today, monster-collecting MMO Temtem is out in early access, and to celebrate, the developers have released footage of the anime intro that greets players at the start of the game. It’s fantastic.

I could totally see this as an actual show. Given the genre, that’s a huge compliment. Often, one of the biggest pitfalls endured by games that try to one-up Pokémon are lackluster character designs. For all that people roast things like the keychain Pokémon and the ice cream cone Pokémon, the Japanese franchise has iconic monsters that we’ve grown to love over the past 20 years.

Temtem manages to stack up against that legacy, at least in terms of aesthetics. Critters and humans are so vibrant and lively in this pastel-colored game that I immediately want to get lost in this world. It reminds me a little bit of what it was like to watch the evocative Overwatch reveal trailer back when the Blizzard shooter was first announced — you didn’t even have to see any gameplay to get interested.

Unfortunately, if you’re trying to jump into Temtem on day one, you might find yourself butting heads against the overworked servers. I haven’t been able to log in all day. The developer says it’s working on it, so in the meantime, all we can do is appreciate the gorgeous launch trailer.


- Source, Polygon

Is Temtem the New Pokemon?


Temtem is a new game on Steam that many are calling "The New Pokemon"! Temtem is a massively multiplayer creature-collection adventure.

- Source, Thinknoodles

Pokemon Inspired MMO, Temtem, Just Launched Early Access


Now that Pokemon-Inspired MMO Temtem is in early access, let's get past the crazy login queues and see what Temtem we can capture & evolve!

- Source, GameSpot

Temtem "Pokemon Like" MMO Official Trailer


Temtem is the creature collecting MMO where you gotta catch 'em all.

- Source, IGN

TEMTEM Patch 0.5.2 Now Live

IMPROVEMENTS:

  • Several optimizations and improvements on connectivity between the server and the client.
FIXES:
  • Players getting stuck out of bounds when reconnected.
  • Black screen when creating a new character.
  • Terrain clipping in Aguamarina Caves.
  • Cosmetics prices overflowing their space.
  • Locked in double battles when playing in German.

- Patch Note Source, Crema